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Will Wright: Why Spore Wasn't Released On 360, PS3
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Posted on
Apr 23 2009 1:35 AM
by
adeal
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You know, we either [port the game to console] or we continue creating new applications on the PC or we kind of go into the handheld arena. I can't specifically say what the plans are right now, but really all these things are measured against each other. We can't do everything at once, so we have to say, 'What platforms would it kind of evolve the fastest on?' So you can sort of look at a straight port to the PS3 and Xbox 360 and basically have the same game we have on the PC... or we could say, 'What can we do on this platform that will help us explore different parts of the design?
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